Monday, February 3, 2014

Karak Build

Solid, dependable and deadly. The Karak is a standard issue rifle in many Grineer platoons
 –Codex Description 

Nova holding Karak rifle

I love Karak. Its got the feeling of smooth M4 Carbine and violent AK-47. When I first playing Warframe, this weapon just out from Update 11.5 thus become my favorite battle companion. You can check it out more here.

Here I want to share my build. I'm open for discussion because I really love this rifle so much and don't mind if there is player want to argue for the benefit of this beloved rifle.

There is two mod's settings I used. One to fight Grineer and other for Corpus. 4 Formas used for this build. Keep in mind that there is mod that I still not max yet but the point count is sufficient for building this build.

Things that important to mention for Karak rifle are its got high impact damage and good accuracy but low in clip capacity and critical damage. So, with that in mind, this build focusing more to damage build; thus ignoring critical damage.

Karak vs Grineer

Karak Build for Grineer

  Build mods:

  • Stormbringer
  • Wildfire
  • Serration
  • Heavy Caliber
  • Hellfire
  • Rifle Ammo Mutation
  • Bane of Grineer
  • Split Chambers





Its pretty basic to use Serration, Heavy Caliber, Split Chambers and Bane of Grineer to increase base damage and chance to multishot Grineer.

There is time when people just left me alone or I just being too stubborn to stay in defense mission so ammo is big issue here. This can be solve with Rifle Ammo Mutation.

Mods mention above enough to kill small army of Grineer with just one bullet but there're still Alloy type Grineer such Bombards, Elite Lancer, Eviscerator and Napalm to be deal with. We need elemental damage so for this I choose Radiation (Heat +  Electric)Wildfire and Hellfire act as fire damage plus Stormbringer act as Electric damage should do the trick.

Hitting Grineer with accuracy and Radiation damage at Nuovo, Ceres

However people do argue why I don't use Piercing Hit to increase Puncture damage because that is Grineer weakness and its kinda weird to use Wildfire and Hellfire as there are increase same heat damage. Well...

Karak Build without Piercing Hit
Taking out Hellfire and replace it with Piercing Hit. (Well, you will never want to sort out Nightmare mod right?)

Karak Build with Piercing Hit
They say number don't lie...

Karak vs Corpus

Karak Build for Corpus
Build mods:
  • Stormbringer
  • Cyro Rounds
  • Serration
  • Heavy Caliber
  • Rupture
  • Rifle Ammo Mutation
  • Bane of Corpus
  • Split Chambers





Same as Grineer built except I take out Heat damage mods and replace it with Cyro Rounds and Rupture. Impact damage is Corpus weakness and that's logic behind Rupture mod. As for elemental, I use Magnetic ( Cold + Electric) to deal with Shield and Proto Shield.
 
Magnetic damage and accuracy in action at Palus, Pluto
They say Karak is solid anti-Corpus rifle so they no need to explain further right?


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Even though my Serration and Heavy Caliber still not max yet, I perhaps satisfied with this build. This build suitable for player who can cope with shortage ammo in clip and good with aiming as Karak really need steady hand to handle.

However, its really shame that its lack of critical damage which make me think Karak is not suitable to bring to Void Tower mission madness. Disadvantage in ammo supply make Karak vs Infested is almost impossible to properly conduct.

I believe there is room for improvement for this build. Some say I do need to use like 3 different elementals mod to increase its potential as show here. However, it need one more forma which make me need to think and rethink this. Hm...

Karak will always be my no 1 weapon due to its style, capability and feel throught using it. Heh, well... thanks for reading and I wish you safe in your battle....

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